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John Tiller Software Campaign Petersburg

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  • John Tiller Software Campaign Petersburg



    John Tiller Software Campaign Petersburg

    After more than three long years of bloody warfare, both Union and Confederate soldiers are demoralized and worn out. Will this war ever end, was the pervasive thought. Despite this never ceasing carnage and hardship, neither side is willing to compromise or surrender. Union commander General U.S. Grant was utterly convinced that it was only a matter of time, and worse yet, Confederate General Robert E. Lee was also similarly convinced. Yet, there may yet still be hope for the South, and so the fighting continued, and the campaign for Petersburg began. For nine months, starting in June of 1864, the campaign was fought, and shots were fired daily. Some battles were small, some large, and both sides suffered unimaginable hardships. There were days that were unbearably hot, and others unbearably cold, some wet and some dry, and all were bloody and miserable. Now it’s your turn to experience these challenges, simulated for you in Campaign Petersburg. From the confines of well-prepared trenches, and city blocks, to the heavily forested Virginia country side and open farm land, your troops will maneuver and attempt the destruction of your enemy. Prepare yourself and engage the enemy, your soldiers are awaiting your orders.


    Scenarios

    195 scenarios are included, and all can be played as either side, against the A/I or other human challengers. And 31 of these scenarios have been specifically designed to be played against the A/I, for a greater challenge for those players that are more experienced.
    Most scenarios can be played against the A/I in a single day, yet others may take several days to complete, or even weeks. Just save, and continue later at your own pace.
    For more fun, challenge another human, and play either face to face, or PBEM (Play by email)
    Battles include: the assaults on Petersburg in June, Ream’s Station, the Crater, Globe Tavern, Peebles Farm, Burgess Mill, Hatcher’s Run, Fort Stedman, White Oak Road, Dinwiddie Court House, Five Forks, and the final battles leading to and including Appomattox Court House.
    Fight in normal conditions, or face you enemy using the added weather feature.
    3 campaigns are included. The early Petersburg battles, the later Petersburg battles, and the Appomattox Campaign battles.


    Features and Enhancements

    All NEW graphics:

    3D hand drawn maps, and new 3D units, with individualized regimental flags.
    Colorized leaders and unit files.
    Traditional and refreshed B/W files are also an option.
    New and improved 2D graphics, for both maps and units.

    Scenario and Campaign editor: Build new, or improve existing battles and campaigns.
    Many “What If” battles and maps, both large and small. Including the massive Petersburg Master map.
    Added the Extreme Fog of War optional rule.
    Greatly expanded and redesigned the Standard game engine Toolbar.
    A true, large (4X) 2D map view.
    Implemented dozens of new hot keys.


    Also:

    Folks interested in PBEM Human Players should check out the

    American Civil War Game Club (ACWGC)

    A lot of great people and a lot of fun!

    Join either the Union or the Confederates when you sign up and get awarded points, ranks, medals & other honors when you play games. Plus a great automated registration system.

    Contrary to what you might think, you are not actually stuck playing just the historical side of the Club you join in the games. You can play either side in a game. The Club's armies you join are just meant to add extra historical fun.....

    Feel free to check us out and email me, Scott anytime at [email protected]
    Wargame Clubs

    Featuring - The Colonial Campaigns Club (CCC), the Napoleonic Wargame Club (NWC), the American Civil War Game Club (ACWGC)

    Also Blitz Wargaming Club

    Playing John Tiller Software, HPS Simulations, Matrix, Slitherine, AGEOD

  • #2
    I cant tell one John Tiller game from the next...

    Comment


    • #3
      The Petersburg campaign seems an odd choice.

      The outcome was pretty well set in stone by then.
      Any man can hold his place when the bands play and women throw flowers; it is when the enemy presses close and metal shears through the ranks that one can acertain which are soldiers, and which are not.

      Comment

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