Announcement

Collapse
No announcement yet.

Endless Space

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Endless Space

    Looks like sci-fi strategy fans will soon have another title to feed their addiction:



    A Born Leader: Guide one of eight civilizations as you strive for galactic dominion. Will you control the entire galaxy through subtle trade and diplomacy, explore every corner of the universe to find powerful artifacts and resources, overwhelm other civilizations with your advanced technologies, or destroy your enemies with massive armadas?

    Endless Discoveries: With hundreds of star systems to explore, different planet types, luxuries and strategic resources to exploit, the mysteries within the Dust to master and a host of strange scientific phenomena to deal with, the player will have no lack of challenges. Hire heroes to become fleet admirals or system governors and discover five hero classes and their unique ability trees and specializations.

    Space Opera: Experience Endless Space with state-of-the-art graphics and interface, switch between strategic battle decisions and long-term planning. Optimize each fleet for epic battles around contested stars. Create the perfect combinations from dozens of unique ships per civilization. Customize your ship with modules, armament, engines and special mods. The player has a plethora of choices of how to best destroy or dissuade his enemy.

    Take on the Universe: Play against up to seven opponents and build up – or break – alliances at will. Discover an innovative and dynamic simultaneous turn-based gameplay. Permit instant jump-in for your ongoing online games. Define your own custom civilizations and confront the ones created by your friends.

    Endless Replayability: Control every new game’s scope, from a quick match-up to an endless war. Generate an infinity of random galaxies where every start begins a new adventure. Modify the size, shape, density, age and a lot more to create your ideal galaxy. Choose from different victory conditions and adapt your strategy on the fly.

    Creating GAMES2GETHER: Track the dev team’s objectives, progress and achievements. Participate in the creation of the game via the GAMES2GETHER initiative. Access early versions of the game and give your feedback to the dev team. Discuss actual and future game features and expansions with the dev team.
    This game is made by some ex-Ubisoft devs, and has been getting rave reviews during their semi-open beta (i.e., pay2play). Now it looks like the release date has been set:

    I am proud to announce the release of Endless Space, which date has been set to the 4th of July.

    I have read many press previews of our game, and several of them (as well as some community members) stated that Endless Space had a beta quality superior to that of some release games. During the past weeks, we have added new content, integrated improvements requested by the community, fixed tons of bugs, and started optimizing and fine tuning the game. Our main focus is now for debug, optimization, and tuning, and I believe we can be ready with a great game on July 4th.

    Keep in mind that this release is just a step in the life cycle of Endless Space, this is not end. We are committed to constantly improving and expanding the game for many months after release. The official release however, will allow us to get review rankings from the press, and access a broader audience, as some people would never buy an alpha or beta. The alpha/beta was a good success, but the game is not profitable and we have to survive as a company to continue making great games and adding new content to Endless Space. Of course we are not releasing because we have ran out of money, but I think the game has reached more than sufficient a quality (compared to the market benchmarks). And again, this is just a step, the game will continue to evolve.
    I am a bit concerned that it sounds like the game is being rushed out the door because of financial reasons, but, again, the beta community already seems quite pleased with it, so I don't expect a SotS II styled disaster.

    <sigh> I've barely gotten into Sins: Rebellion and now I am going to have to rush off and play another 4X sci-fi game. Woe is me.

    BTW: Anybody know what piece of classical music was used in that vid?
    Last edited by Rooks Bailey; 27 Jun 12, 02:09.
    Burke's Joystick: Because Edmund Burke would have been a gamer.

  • #2
    BTW: Anybody know what piece of classical music was used in that vid?
    Music: Superstring theory, by Matthew Slater
    "To hell wars Grudges and parties ! As our fathers Sing in real friends, The clink of glasses Roses and lilies. The clink of glasses Roses and lilies."

    Comment


    • #3
      Originally posted by VieuxChat View Post
      Music: Superstring theory, by Matthew Slater
      Thanks! I never expected that it was a modern composition.
      Burke's Joystick: Because Edmund Burke would have been a gamer.

      Comment


      • #4
        I've been playing for some months and it's a cracker of a game. Well,worth a peek. We'll probably be putting a 'first impressions' vid up on the Frooglepete YouTube channel next week as well. Its not SOASE, but is a very deep and refreshing take on what a 4x game can be.

        Comment


        • #5
          I'm watching a few "Let's Play" videos of the game, and I'm liking what I see. The tech tree is awe-inspiring —it has a search box! I'm not sure how I feel about turn-based play, as SOSE has definitely spoiled me for life. It's going to be difficult for me to play this without nitpicking it to bits in comparison with SOSE. The subtle bits (menus, interface) all look great, and the game seems well organized. It looks somewhat like Space:Total War so far, but I haven't seen combat yet. If that's even acceptable, looking at the price I'm think I'm going to grab this.
          ...how useless it was to struggle against fortune, this being the burden of wisdom which the ages had bequeathed to him.

          Comment


          • #6
            Originally posted by froogle View Post
            I've been playing for some months and it's a cracker of a game. Well,worth a peek. We'll probably be putting a 'first impressions' vid up on the Frooglepete YouTube channel next week as well. Its not SOASE, but is a very deep and refreshing take on what a 4x game can be.

            How is the whole living universe aspect of the game? By that, I mean I like games that feel like all sorts of interesting things are going on besides fleets blowing themselves to pieces. From watching some vids, it seems to me that ES is sort of like GalCiv II in that you are just planting colonists and moving fleets, that the universe is sort of two dimensional in that regard. Am I off base on that?
            Burke's Joystick: Because Edmund Burke would have been a gamer.

            Comment

            Latest Topics

            Collapse

            Working...
            X