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Three Moves Ahead

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  • Three Moves Ahead

    Three Moves Ahead

    Three Moves Ahead is the official podcast of Flash of Steel. I, Troy Goodfellow, am your host as me and my panel of friends and colleagues touch on what’s new and old in the world of strategy and war games.
    Stay Alert, Stay Alive!

  • #2
    Three Moves Ahead Podcast To Interview John Hawkins!

    Hampstead, NC, 10 March 2009 - Three Moves Ahead, the amazing new podcast created by strategy blogging giant Troy S. Goodfellow and featuring such media luminaries as Tom Chick, Bruce Geryk, and Julian Murdoch as his co-hosts, will talk with John Hawkins of KE Studios in an upcoming podcast slated for the week of March 15. John Hawkins, developer of War Plan Pacific, will discuss that game and the future of wargaming in what promises to be an exciting chat with one of wargaming's newest ascending stars.
    Stay Alert, Stay Alive!

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    • #3
      Three Moves Ahead Episode 24 – Making A Buck

      East India Company and other trading themed games take center stage this week. Listen as a full panel talks about where Nitro’s sailing business sim stands and falls. Is it possible to make cargo interesting? Are trading games pointless with a computer opponent?
      Stay Alert, Stay Alive!

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      • #4
        Three Moves Ahead Episode 25 – World War II

        Troy, Tom and Julian start with Hearts of Iron 3, detour through a bunch of other WW2 games and somehow end up making less sense than usual. Learn why Thin Red Line is Tom’s favorite WW2 movie, why Julian thinks everyone who bailed on Axis & Allies in college should give it another chance, why our Dominions 3 game has stalled and what Troy sounds like after a long train trip and a couple of pints.
        Stay Alert, Stay Alive!

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        • #5
          Three Moves Ahead Episode 26 – We Built This City

          Troy, Tom and Bruce spend an hour talking about city builders as ant farm games. Why didn’t they talk about Dawn of Discovery two weeks ago? What’s up with Cities XL? Is SimCity Societies a neglected classic or a misfire of epic proportions?

          And, most importantly, does Bruce know any games made after 1984?
          Stay Alert, Stay Alive!

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          • #6
            Three Moves Ahead Episode 27 – Mark H. Walker and Lock N Load

            The panel welcomes Mark H. Walker to the round table for a bruising discussion of his upcoming squad based wargame Lock N Load: Heroes of Stalingrad. Bruce and Julian dominate an unusually combative conversation, which only shows how much we care. What is the place of narrative in war games? Do designers overestimate how intuitive their designs are?
            Stay Alert, Stay Alive!

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            • #7
              Three Moves Ahead Episode 28 – We’re on a boat

              The smallest podcast ever! Scheduling confusion means that just Tom and Troy are on hand to talk about naval tactics in strategy games. High on nostalgia, low on insight and yet another plug for Crown of Glory: Emperor’s Edition’s tactical naval engine.

              You do get a moment where Tom fancies himself to be Da Vinci.
              Stay Alert, Stay Alive!

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              • #8
                Three Moves Ahead Episode 29 – Getting Started

                This week, a full panel deals with the question of getting started in strategy gaming. Should people approach the genre from first principles (The Murdoch Method) or through a topic they are interested in (The Goodfellow Approach)? How important is the visual immersion compared to the mechanics?
                Stay Alert, Stay Alive!

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                • #9
                  Three Moves Ahead Episode 30 — Role Playing and Strategy Games

                  Three Moves Ahead Episode 30 — Role Playing and Strategy Games

                  PCGamer’s role playing game authority Desslock sits in with the remaining panelists to talk about how RPGs and strategy games overlap. Where is character advancement more important than story? Does Dominions 3 count as an RPG? It’s a low key and low energy discussion with only a little bit of nagging to Julian to get his turn in.
                  Stay Alert, Stay Alive!

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                  • #10
                    Three Moves Ahead Episode 31 – The Majesty Show

                    Majesty 2 becomes the starting point about the pluses and minuses of surrendering control. Troy, Tom and Bruce talk about the origins of Majesty, other games with the detached czar motif and whether or not the game is repetitive. Listen as Bruce schools Tom on the subtleties of his new favorite game and find out which game Tom thinks is about sex and death.
                    Stay Alert, Stay Alive!

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                    • #11
                      Three Moves Ahead Episode 35 – Brutal Legend

                      Skip a night and the inmates take over the asylum. Tom and Julian decide to talk about Brutal Legend, especially its strategy components. Why is BL Tom’s favorite game of the year? Are there different strategies for the RTS component? Is it an RTS at all?
                      Stay Alert, Stay Alive!

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                      • #12
                        Three Moves Ahead Episode 37 – Chris Park and AI War: Fleet Command

                        Chris Park from Arcen Games joins us this week to talk about independent game development and how his sci-fi RTS AI War: Fleet Command saw the light of day. Park talks about the design process, the challenge of modeling risk and reward and the difficult part of difficulty levels. It’s also one of our longest podcasts ever.
                        Stay Alert, Stay Alive!

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