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IL-2 Handheld Formats Take Flight

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  • IL-2 Handheld Formats Take Flight

    MOSCOW, Russia - 24th July 2009 - 1C Company and 505 Games have today released details on the handheld versions of IL-2 Sturmovik: Birds Of Prey. Currently set for a Q3 release this year, the Xbox 360 and PS3 versions are being developed by Gaijin Entertainment, while DiP Interactive and SME Dynamic Systems Limited are taking care of the Nintendo DS and Sony PSP formats respectively.

    DiP Interactive's Nintendo DS version of IL-2 Sturmovik: Birds of Prey has sought to employ innovative use of the DS' unique touch screen format by way of counter measure. Players will be able to take hand draw notes on the in game flight card into battle, to physically record key information such as enemy positions and bombing coordinates. DiP Interactive has made use of the lower screen for flight instruments with the top screen used for gameplay and have managed to cram over 25 planes across 42 missions into a single DS cart. The DS has been tested to its limits by producing maps that can comprise an area of up to 100 x 100 km, providing ample room for aerial manoeuvre.

    SME Dynamic Systems Limited is able to take advantage of the PSP's considerable graphical capabilities and produce a handheld format that bears notable familiarity to the home console versions of IL-2. The PSP campaign unveils 30 thrilling missions across six major WWII battlefields with over 30 aircraft recreated in stunning detail (14 available for the player to pilot). The non-linear campaign allows players to pick any mission and unlock new ones as they are completed. There are 16 achievements to gain as well as multiplayer support for two player head to head dogfights on the move.

    Based around large-scale aerial combat over the ground-based military operations of World War II, variety is at the heart of the action in IL-2 Sturmovik: Birds of Prey. Players participate in the most famous confrontations of the era piloting fighters, battle planes or heavy bombers across a range of missions. There are 6 theatres of war in which to engage - The Battle of Britain, Kursk, Berlin, Sicily, the Battle of the Bulge and Korsun - representing the main airborne battles of World War II in Europe.

    As well as taking environmental and landscape visuals to new heights by incorporating satellite technology, IL-2 also boasts a tangible damage effects engine. Players will see real-time damage to the aircraft such as holes in the wings and trail lines during dogfights.

    IL-2 Sturmovik: Birds Of Prey will be published in Q3 2009 for Xbox 360, PS3, DS and PSP. Visit the official website at www.il2game.com for all the latest information.
    Stay Alert, Stay Alive!

  • #2
    New Multiplayer Trailer Leads Website Community Update

    MOSCOW, Russia - 6th August 2009 - 1C Company and 505 Games have today revealed more information on the multiplayer modes available in forthcoming World War II flight combat title, IL-2 Sturmovik: Birds of Prey. As well as boasting over 50 single player missions, the multiplayer experience featured in IL-2 delivers even more thrilling aerial combat action. IL-2 Sturmovik: Birds of Prey will be available from 4th September for Xbox 360, PS3, Nintendo DS and PSP.

    The official website (www.il2game.com) now hosts the new multiplayer trailer where allied and axis forces go head to head in ferocious aerial dog fights and bombing raids over war torn Europe. Also featured is an exclusive community update from Pavel Kulikov, Game Designer of the multiplayer modes and maps at Gaijin Entertainment in which he shares some behind the scenes stories from the making of IL-2 Sturmovik: Birds of Prey as well as tips to becoming a multiplayer ace. Details on the modes featured in the game are as follows:

    Dog Fight
    Dog fight is a traditional "free-for-all" mode. After selecting initial game settings (number of players, difficulty level, planes available, game play map, time limit, points limits etc) players engage in aerial dogfights earning points for every downed enemy aircraft. The winner is the first pilot to reach the point limit or the pilot with the most points when the allotted time runs out.

    Team Dog Fight
    After selecting initial settings, players are divided into two teams. Like Dog fight, points are earned for every downed aircraft in the enemy's team. The winner is the team that reaches the point limit first or has the most points when the allotted time runs out.

    Strike
    Strike is a multiplayer mode where teams attempt to destroy as many of the enemy's ground targets as possible, while defending their own. The winner is the team with either the most points when the timer runs out, the team that reaches the points limit first or the team who wipes out all of their opponent's ground targets. Points are awarded for both aerial and ground targets, although ground targets are worth more points than those in the air.

    Capture the Airfield
    In Capture the Airfield, players attempt to capture and hold as many opposition airfields as possible. An airfield is considered captured once a player lands and spends a specified amount of time on the ground without being destroyed. All airfields in this mode being the game as neutral, so securing airfields quickly is crucial. Each team is granted a specified number of team tickets at the beginning of the game. Each time a player respawns, one team ticket is used up. Once a team has no tickets left, it cannot return to the battlefield. The team controlling the lowest number of airfields suffers a penalty of their ticket pool being depleted second by second. The bigger this disadvantage, the quicker the ticket pool is depleted. The winner is the team that has the most tickets left either at the end of the match or when an enemy team loses all tickets and planes.
    Stay Alert, Stay Alive!

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    • #3
      Interesting, I will be wanting to see how it stacks up against Spitfire Heroes for the DS (which was sadly very lame) and Allied Ace Pilots for the DS (which isn`t too bad actually.
      Life is change. Built models for decades.
      Not sure anyone here actually knows the real me.
      I didn't for a long time either.

      Comment


      • #4
        505 games' il-2 sturmovik: Birds of prey developer diary ready for takeoff

        AGOURA HILLS, Calif. August 24, 2009 505 Games, in collaboration with 1C Company, today released a behind-the-scenes look at the highly anticipated aerial combat title, IL-2 Sturmovik: Birds of Prey. This exclusive look into the creation of game and the authenticity of the in-game experience is available now online at the official IL-2 Web site: http://www.il2game.com.

        The video highlights the incredibly high level of detail and realism used to recreate the aerial battlefields of World War II in IL-2 Sturmovik: Birds of Prey. To achieve this, Gaijin Entertainment used every piece of data available, painstakingly poring over hundreds of wartime photos, documents and maps to create the incredibly detailed environments, ensuring that they accurately captured the atmosphere of dog fighting over war-torn Berlin.

        In their work to uphold the integrity of the events and recreate them faithfully, Gaijin set up sound recording sessions at Kubinka Airfield in Russia. Here, they captured audio from real planes to ensure that the in-game sound was as real as sitting in the cockpit in World War II. In the developer diary, you will also hear from Head of European Development Andrew Wensley, as he shares behind-the-scenes information on the development of IL-2 and on how the dynamic sound system works to enhance the gaming experience.

        Based around large-scale aerial combat over the ground-based military operations of World War II, variety is at the heart of the action in IL-2 Sturmovik: Birds of Prey. Players participate in the most famous confrontations of the era piloting fighters, battle planes or heavy bombers across a range of missions. There are six major battles to engage in The Battle of Britain, Stalingrad, Berlin, Sicily, the Battle of the Bulge and Korsun representing the main airborne battles of World War II in Europe.

        As well as taking environmental and landscape visuals to new heights by incorporating satellite technology, IL-2 also boasts a tangible damage effects engine. Players will see real-time damage to the aircraft such as holes in the wings and trail lines during dogfights. IL-2 will support up to 16 players in multiplayer aerial combat set across four scenarios - Dogfight, Team Battle, Strike and Capture the Airfield.

        IL-2 Sturmovik: Birds Of Prey will be published by 505 Games in collaboration with 1C Company, and will be available in North America on September 8, 2009 for Xbox 360, PS3, DS and PSP. For the latest information, visit the official Web site at http://www.il2game.com or follow IL-2 on Twitter at http://twitter.com/IL2BirdsOfPrey.
        Stay Alert, Stay Alive!

        Comment


        • #5
          Hmmm someone needs to tell them how to make a web page.

          Anytime it takes me and my normally fast broadband more than a minute to load a page meant to sell me a product, someone has clearly dropped the ball.

          I hope their game does better than their shitty web page.
          Life is change. Built models for decades.
          Not sure anyone here actually knows the real me.
          I didn't for a long time either.

          Comment


          • #6
            The PS3 and 360 versions are being developed by the same company that made X-Blades.


            Just wanted to throw that out there before anybody went and preordered it.

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            • #7
              Il-2 sturmovik: Birds of prey new missions revealed

              Who: Leading Eastern and Central European publisher 1C Company and 505 Games

              What: New missions to be unlocked in the main campaign mode.

              Where: www.il2game.com

              When: Available immediately.

              Moscow, Russia - September 3, 2009 - Leading Eastern and Central European publisher 1C Company in collaboration with 505 Games today released more information on the mission mode in IL-2 Sturmovik: Birds of Prey. The highly anticipated WWII aerial combat title will hit the shelves from September 4, 2009 for Xbox 360, PS3, PSP and DS.

              Mission mode extends the game play experience in IL-2 Sturmovik: Birds Of Prey by offering new missions that are unlocked through progress in the main campaign mode. By successfully navigating the campaign missions in each of the six scenarios, new operations become available such as night time recon, airfield assaults, escorting bombers, supply transports or troops to their destination, neutralizing anti-aircraft units, low fling ground attacks, vessel air patrol and interception of enemy supply transports to name a few. These additional operations bring the mission total to 50 across the campaign and mission modes.
              Stay Alert, Stay Alive!

              Comment


              • #8
                Hmm just an initial first glimpse of the game shows the program might fiiiiinally bring an actual worthy flight sim to the Nintendo DS.

                I don't think the other consoles will have any trouble, but, the Nintendo DS has to date not been one where finding a decent flight sim is the rule.

                Spitfire Heroes for instance just plain sucked. And the much earlier jet based games were of little if any value at all.

                If not for the game Allied Ace Pilots that appeared last year, I would say Il 2 was the only flight game for the DS worth mention.

                I just need to see now if it bears up under more extensive playing.
                Life is change. Built models for decades.
                Not sure anyone here actually knows the real me.
                I didn't for a long time either.

                Comment

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