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Op. Narwhal - OKW - German Invasion of Britain

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  • Nick the Noodle
    replied
    Originally posted by The Land View Post
    Just to make things clear, turns last 1 day and both sides get to move on the same turn. Hexes are notionally 10km. Movement rates are calculated on a fairly realistic basis - if you force march a unit up a good road with no traffic, it can cover a long distance, but will suffer a reduction in Readiness.

    Also, to help with planning, here is a map of (nearly) the whole of England.

    That lump on the left is Wales if you don't mind .

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  • The Land
    replied
    Just to make things clear, turns last 1 day and both sides get to move on the same turn. Hexes are notionally 10km. Movement rates are calculated on a fairly realistic basis - if you force march a unit up a good road with no traffic, it can cover a long distance, but will suffer a reduction in Readiness.

    Also, to help with planning, here is a map of (nearly) the whole of England.

    Last edited by The Land; 19 Oct 10, 16:34.

    Leave a comment:


  • TacCovert4
    replied
    Hmm. Considering that during this operation there will probably be operations that need special attention, and that they won't necessarily be connected to any of the services.......

    I'll take the position of Deputy Chief of Staff, OKW

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  • Destroyer25
    replied
    Originally posted by The Land View Post
    I think the Axis team is

    Nick the Noodle - High Command (!)
    Dashy - Luftwaffe
    Destroyer25 - something
    Exorcist - also interested, maybe Kriegsmarine
    TacCovert4 - interested

    So there are 5 prospective German players - and the Army command isn't certain yet. You could perhaps find a way to split the Army in two. Alternatively if all the commands are filled, I don't mind there being a player or two 'without portfolio' so to speak....
    I already spoke for Das Heer. Tac can be an adviser though to me or whomever he wants though, or he can taken the Kriegsmarine, unless Exorcist really wants it.

    Leave a comment:


  • The Land
    replied
    Originally posted by TacCovert4 View Post
    Hmmm, are there any more commands that need filling? I think I can break enough time free to participate.
    I think the Axis team is

    Nick the Noodle - High Command (!)
    Dashy - Luftwaffe
    Destroyer25 - something
    Exorcist - also interested, maybe Kriegsmarine
    TacCovert4 - interested

    So there are 5 prospective German players - and the Army command isn't certain yet. You could perhaps find a way to split the Army in two. Alternatively if all the commands are filled, I don't mind there being a player or two 'without portfolio' so to speak....

    Leave a comment:


  • Dashy
    replied
    Perhaps while the invasion is commencing the He-111's can do combat support until we have captured airfields within range.

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  • Nick the Noodle
    replied
    Originally posted by Destroyer25 View Post
    That wasn't what I was laughing about.
    I actually believe it has worked quite well. I don't know of any cheating on the other thread, and I'm sure it would have been apparant if there had. We ACGers are vain enough to believe we can win on our own merits .

    I'll be posting early ideas in the social club tonight .

    Leave a comment:


  • TacCovert4
    replied
    Hmmm, are there any more commands that need filling? I think I can break enough time free to participate.

    Leave a comment:


  • The Land
    replied
    I can implement that pretty much. Bear in mind that if a unit is assigned to Air Superiority, it will perform that mission anywhere it can within range - there is no way to tell a unit only to engage over the Channel or over England or over enemy airfields. The same for the Combat Support mission - there is no way to stop a unit on combat support from engaging on land or on sea. I will get round this by giving the units assigned to naval or airfield bombing missions "rest" orders to make sure they focus on the targets assigned to them.

    Only query is about the He-111s - unless you land in East Anglia, the nearest enemy-occupied airfields will be some distance behind the front line - is that a problem?

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  • Dashy
    replied
    invasion dispositions


    70 Stukas on Ground assault, with 40 109 fighters in support and 75 110's converted to ground attack

    100 Stukas and all the Ju-88's on a anti-ship role, patrolling the naval invasion route, along with 70 110's acting as a rapid response group.

    300 109's on an air superiority role over the intended landing zone

    with the rest of the fighters in support, the He-111's will conduct bombing raids on airfields in the landing zone, aiming to destroy aircraft on the ground.

    the remainder of the bombers (101 do-17's) are to conduct combat support missions around the landing zone, attacking troop formations and the like.

    just a basic plan, I've never nabbed air commander in a wargame before, im usually land or sea .

    Leave a comment:


  • The Land
    replied
    Originally posted by Dashy View Post
    If the Invasion is swift enough, i assume we may be able to take and use a british airfield? thus putting the battleships ports within range.
    Actually the airfields you already hold in northern France, the Low Countries and even Germany, Denmark and Norway are closer to the RN's North Sea bases than airfields in Kent, or even East Anglia. Great Britain is a very long island!

    (In game terms the units are simply off-map. In justification, it woudl be a very very long-range bombing mission with no possibility of fighter escort against a well-defended target...)

    1. The Protection of ground Forces during embarkment, transport and landing.

    2. The Destruction of the RAF

    3. The Destruction of the RN

    4. Assiting Ground forces in Assault.

    ...(various other roles including dilevering the Air Marshals tea)

    66. Bombing London(lowest priority)
    Any particular views on which units should be committed to what, when?

    Leave a comment:


  • Dashy
    replied
    If the Invasion is swift enough, i assume we may be able to take and use a british airfield? thus putting the battleships ports within range.

    I think the Prioities of the Luft are as so ...

    1. The Protection of ground Forces during embarkment, transport and landing.

    2. The Destruction of the RAF

    3. The Destruction of the RN

    4. Assiting Ground forces in Assault.

    ...(various other roles including dilevering the Air Marshals tea)

    66. Bombing London(lowest priority)

    Leave a comment:


  • The Land
    replied
    Originally posted by Dashy View Post
    PS arent the Scharnhorst and her sister Battlecruisers? hence wouldn't they be better in the convoy raiding role?
    The English refer to them as battlecruisers, but this is another interminable debate, let's not get into it ;-)

    If they go Convoy Raiding there is a chance (per week) each of them will be sunk, and also a chance they will sink a British battleship. While they're out, they will inevitably tie up more British ships of all classes. So unless the KM has a strong plan about what to use them for in the Channel it's an attractive option.

    Regarding beating the RN before the invasion begins: this isn't as easy as it sounds. All the RN battleships are well out of air range and will remain so until the invasion begins. They emerge on the northern map edge on the 2nd British turn after the invasion, and then sail south, assuming that the person playing the Admiralty isn't chicken. :-)

    You can send air units to try to destroy the British destroyers but first you have to find them - there is no guarantee you will have locations for any of them on turn 1. Also, every turn you delay gives the RAF more time to recuperate...

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  • Dashy
    replied
    http://www.armchairgeneral.com/forum...php?groupid=78

    Group

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  • Dashy
    replied
    First thing is First, we need to destroy the RN, or at least severly weaken it's fighting power, any attack made before that risks being cut off by those three battleships.

    once the RN has been taught a lesson or two, we need to choose an invasion site, Landing in the Hastings area then moving to Chatham is my suggestion, this will cut off the british forces stationed in dover, a large scale airlanding at ramsgate before the invasion may draw more troops in.

    it all depends on the proficency of the Heer ....

    Leave a comment:

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