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Task Force Rainbow, Ep. 1 "Necessities"

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  • You'll have to slow significantly to lay mines. You can't drop them over the stern in a 20+ knot wake.

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    • If you did, would the turbulence detonate them or simply screw with their station keeping?
      Colonel Harry Fawcett, North Carolina Grenadier Guard
      Arawn, Eagles Deux

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      • Originally posted by Khryses View Post
        If you did, would the turbulence detonate them or simply screw with their station keeping?
        Dropping them into a turbulent wake like that could topple the mine over and it sinks wrong. The other problem is getting them the right distance apart. If you are moving too fast the field gets spread out at less than optimal distances between mines.
        You'll also have to ensure you're close enough inshore to have the minimum depth for laying them too. If the water's too deep they can't deploy correctly.



        You'll probably have to break formation and head inshore much closer than the rest of the formation. My guess is that you'd have to get pretty close in to lay them as the ocean gets deep pretty close to shore there.

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        • Well....since everyone is pleased with their dispositions, I'll do the update.
          Tacitos, Satrap of Kyrene

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          • 0800hrs

            The Seagulls and Walrus launch and the Task Force sails along its prescribed route to the beach. With the turn itself, the TF is now 20nm from the target area with all ships at General Quarters.

            A message comes in from the Walrus:

            "Merde! 2 Jap cruisers, looks to be a Kuma and a Myoko by the superstructure. Convoy of a dozen or so, and probably the same number of destroyers."

            "Jap seaplane chased us off, we're headed South. Took some hits to the port wing, will probably have to land before too long, advise if we can come home or head for Sing"

            Message from the Seagulls:

            "Golf 1 to Saint, enemy depots sighted near the beach. 4 transports moored close. Looks like a rough landing strip about four miles inland. Bombing that now.......Jesus Christ! Just bagged an aircraft on the strip, looks like a fighter. They had a couple of bamboo shelters at the end, might have held another few of those."

            "Golf 2, you've got one on your six!"

            "Golf 1 to Saint, Golf 2 is going down, I've got a pair of pissed off Nates on my ass. I think they're the only ones aloft right now. I'm low and trying to head back to Singapore following the coast."

            There are no more messages from the Seagulls.

            Radar operator onboard the Ericsson picks up a faint air contact from the West. Too small to be a formation, and spotters can't pick it up in the scattered clouds, but it's likely that a plane is near enough to at least report a rough contact on Rainbow.

            The Loires are warmed up on Richie's catapult rails, ready to take off.
            Tacitos, Satrap of Kyrene

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            • Huh... a dozen Destroyers?

              Well, I'm starting to wish that we had more Light Cruisers. According to World of Warships, those are the best DD-killers. They are also the best at sweeping land-targets with lots of shells.

              Two basic target areas here; The landing area with the 4 ships and the airstrip and all the rest.
              And then there are 2x enemy cruisers with 8" guns and 12x DDs and the transports... the juicier target, and likely the slower one unless they ditch the cargo ships.

              So, choose wisely is all I can say. I am not even sure how to categorize the Russian ship since it is sort of halfway between heavy and light Cruisers.

              At a guess, I would say that the slower ships should make straight for the enemy convoy, while the faster ones take a swipe at the landing area and then join up with the others.
              "Why is the Rum gone?"

              -Captain Jack

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              • Originally posted by The Exorcist View Post
                So, choose wisely is all I can say. I am not even sure how to categorize the Russian ship since it is sort of halfway between heavy and light Cruisers.

                At a guess, I would say that the slower ships should make straight for the enemy convoy, while the faster ones take a swipe at the landing area and then join up with the others.
                The Voroshilov is like an equivalent the the La Galissonnière-class cruiser or Crown Colony-class cruiser and Furutaka-class cruiser. I think Jap "heavy" cruisers were nothing more than light cruiser hulls with really big guns.
                The Europa Barbarorum II team [M2TW] needs YOUR HELP NOW HERE!

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                • Don't wet yourselves guys. The Kuma is a 5000 ton Light Cruiser with six 5.5" main guns and four twin Torpedo Tubes. Think Omaha Class. The Myoko is an older Heavy Cruiser. If we can get amongst them before they can launch torpedoes, we will do fine. It looks like we have surprize on our side. If we were taking them on at night, we would be having more problems.

                  We have a range advantage and should use it. Saint Louis is licking her chops!

                  Pruitt
                  Pruitt, you are truly an expert! Kelt06

                  Have you been struck by the jawbone of an ASS lately?

                  by Khepesh "This is the logic of Pruitt"

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                  • Aboard Ericcson, I have the signal bridge hoist formation leader pennants for the DD squadron, and signal by lamp (telling the 4 piper by TBS radio too) the Isaac Sweers and 4 piper to form column on me. I then have the helm change course to put me on the seaward side of the formation about 3,000 yards off and slow to 15 knots to allow the other DD to form up.

                    As "westward" of me is over the Malay peninsula, I assume the aircraft contact is either one of the floatplanes launched, or possibly one of the RAF flights we were briefed about. I report the contact anyway as "Single air contact bearing xxx, yy miles, to the formation via signal light and to the other US ships on TBS.

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                    • Everyone seems to be hesitant, watching for what moves the other guys make?

                      Well, we have a BB that can do 25 knots, and one that can do 28. Those two pretty much have to go for the enemy convoy at their best combined speed... 25 knots.
                      They need help with a DD screen, I would guess that means that all our DDs will go as well.

                      Now comes the hard part, the cruisers that were paired with the BBs. I would hate to split up battle-buddies at this point, but that is really up to you, as is all of this.

                      All I am saying is, they might need more help than their own secondary guns to ward off all those DDs.

                      Soooo... that leaves N.O, and Edinburgh, both 32-knot ships.
                      While not ideal, I think my ship has to go tear up the beaches, especially after all my emphasis on that part of the mission. First the stationary 4 transports and the airstrip, then whatever else our spotters can identify.
                      I plan to catch up with the rest of the ships at flank speed once I have made ONE good firing pass.
                      Could the Edinburgh join me for that? I think that a dozen 6" guns could really plow the landscape here.
                      "Why is the Rum gone?"

                      -Captain Jack

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                      • Would fifteen do better than twelve? We need to move before the shock of our appearance wears off.

                        Captain Pruitt
                        Pruitt, you are truly an expert! Kelt06

                        Have you been struck by the jawbone of an ASS lately?

                        by Khepesh "This is the logic of Pruitt"

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                        • Very well, with the slightest encouragement from Commodore Exorcist Captain Marzin will set a course for one point West of the surface ships at 20 knots. We would like both Destroyers to sweep ahead of us (they have a better shot at dodging any hostile torpedos) and ideally Showboat and our Cruiser close escorts to come with us to assist with the target rich environment ahead.

                          Walrus One will be taken aboard. We will ask the seaplane to come in from aft, so we will swerve across their approach to provide a pool of dead water, allowing them to land and be winched aboard as quickly as possible. We will then boost to 25 knots (as soon as the Walrus is out of the water) and catch up with our formation.

                          Loire One will launch when we enter extreme range of the enemy surface ships, provided there are no Japanese fighters in the area. They are to avoid engaging enemy aircraft, but assist in spotting our long range fire.

                          Commodore, we recommend calling up the other Buffalo sorties soon - if our Soviet friends can't eliminate the Japanese spotters, we may need the RAF to assist with this.
                          Colonel Harry Fawcett, North Carolina Grenadier Guard
                          Arawn, Eagles Deux

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                          • I am just the guy in the rear following along for the ride

                            But my questions always come back to this. What is our mission

                            Whats in the way of us doing our mission

                            What can we do eliminate those obstacles

                            mission broadly
                            Make the invasions life hell

                            Whats in the way
                            CAs DD
                            Potential Air support

                            My advice have the BBs deal with the CA everyone else protect the BBs and after they are dealt with deal with DD and then we have time to kill em all at least until a lot of air support shows up.

                            I would suggest also initially driving in shore for a bit then to sea ward to decrease range and provide the most evasisie action room while at closer ranges. ie passing the landing area at angle. This way we are increasing the range through out the battle and can disengage at our choice.

                            with us always turning seaward occationally to screw up torp launches.

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                            • We have until Thursday to make Orders, right?

                              Originally posted by Pruitt View Post
                              Would fifteen do better than twelve? We need to move before the shock of our appearance wears off.

                              Captain Pruitt
                              Yes, it would, and I was looking forward to seeing your ship in particular march some rapid-fire hell along the beaches.
                              Your ship would be more effective than mine.
                              However...
                              You have been assigned to be the dedicated escort for the North Carolina, the logical choice as you are both US Navy, and it will need you against those DDs out there. And there will be chaos and confusion aplenty... I am reluctant to advocate any action that will bring it about (for our side) more quickly.

                              But... your ship, your course.
                              Do you think we ought to switch? That choice needs to be made ASAP.


                              Originally posted by Khryses View Post
                              Very well, with the slightest encouragement from Commodore Exorcist Captain Marzin will set a course for one point West of the surface ships at 20 knots.
                              20 knots is probably best. I would like to go slower, but if we do the others will get too far ahead of us.

                              Assignment of targets- (New Orleans only)
                              Forward 8" guns will target the 4 ships offloading, with H.E.
                              Portside 5" and rear 8" will attempt to hit the airfield. Fire a broad sheaf until secondary explosions are seen and then concentrate on that area.


                              Originally posted by Khryses View Post
                              Commodore, we recommend calling up the other Buffalo sorties soon - if our Soviet friends can't eliminate the Japanese spotters, we may need the RAF to assist with this.
                              I have assigned that to Edinburgh; you have control over the Buffalos since you have the tools and speak the same combat lingo as the RAF.
                              The plan they gave us was that one will appear overhead at a time, giving us the broadest chance to nail those spotters. In fact, one is already on its way here (flip back to page one or two to see their plan).
                              You also get to direct the Buffs when they are here.
                              "Why is the Rum gone?"

                              -Captain Jack

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                              • Captains... ?

                                This is pretty much out of my hands now. Got any orders for your crews?
                                "Why is the Rum gone?"

                                -Captain Jack

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